Auteur/autrice : Cyril Pasteau
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Escape from Oak Manor
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. This board game takes place in a nursing home and the surrounding city. Players are pensioners who try to escape from mean nurses and bad meals. They need to plan…
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New Ravage
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. The year is 2052. The rain forest is a garden, the abyss is a swimming pool and the sky is dotted with planes and satellites. Random encounters are computer-made. Everything…
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The Return of the Meeting
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. Participants to this game take the role of corporate projects. All projects are launched at the same time. Victory belongs to the player whose project is last standing. Projects start…
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Bad memories
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. Live action roleplaying games become mass market entertainment by the mid-30’s, thanks to powerful and cheap augmented reality technology. Players can rely upon artificial « smart memories« , full-blown personalities, to enhance…
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Iowa Bob and the Jungle of Doom
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. This beat ’em up takes place on the dedicated applications or pages of a social network. The setting is made of connected player profiles. Each profile contains one location with…