Auteur/autrice : Cyril Pasteau
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Reporting about Eve for outsiders
I like reading about games I do not play or intend to play, especially after action reports. I think massively multiplayer online games (MMO) are under-reported to the general gaming public after the initial release. Reviews and articles about these games should deal not only with the gameplay features but also with the community of…
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Worlds of Darkness 7: communication
« Our tweets will blot out the sun – We will chat in the dark« Contemporary horror takes place in the future, because the future is now The future World of Darkness (WoD) might well have a stronger cyberpunk flavor, if only because Earth 2009 is already a cyberpunk setting. It also meets a design constraint…
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Reykjavik
Wednesday, 30th of SeptemberThe hotel where I am does actually sell access to Internet. In Iceland, in 2009. I got pretty disappointed about that. (Tap water was free.) Moreover, it’s the kind of access where you can basically just surf the web and not do anything remotely exciting like, you know, plugging a cable to…
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Trapped on Planet Horror
This post is part of the EVE Blog Banter, a monthly EVE Online blogging extravaganza created by CrazyKinux. Any questions about the EVE Blog Banter should be directed to him. The twelfth topic comes from CrazyKinux, who asks us: « First there was the MMO on the PC, and now with the recent announcement of DUST…
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Player-owned arenas
Does Eve need arenas? Kirith Kodachi thinks it does. He lists both the reasons (give the players the option to self-organize consensual pvp) and the tools (similar to those currently used in Alliance tournaments). There are multiple ways to consider arenas. Let’s forget a bit about consensual pvp and stick with the exciting word « arena« ,…