Auteur/autrice : Cyril Pasteau
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We all won the Lottery
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. In the future, the world is an unhealthy place to live in, a warm pit of pollution. People spend their lives in a virtual world where life is easy and…
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Twentieth Century Games
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. This turn-based strategy game aims to circumvent the early game lack of options or late game excess of them common to growth-based strategy games by changing the perspective of the…
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Genesis 19:26
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. God exists, but he is underpowered and understaffed. In 2011, he awakens from a long slumber and manages to reincarnate. He builds an organization to fulfill his long-term agenda of…
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The masks of peace
One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an « elevator pitch » for a story or a game. This serious game uses augmented reality to alter the perceptions of belligerents or concerned citizens in order to help them get into the mindset and character of the opposing party.…
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Flood
This mobile shoot’em up allows players to experience a Flood of biblical proportions. An augmented reality layer of water keeps rising over the course of a few months. Actual player altitude does not matter. The screen displays dangers that need to be faced (read: shot at) solo or in groups. Dangers include madmen, sharks, mutant…