Catégorie : World of Darkness
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Worlds of Darkness 3: where is it
It all lies in the back of your brain First of all, the « World of Darkness » is not a geographic notion. It is more like a situation or a feeling, one of dereliction and life -of a sort- in the abyss. Even when your character will triple lock the door, pour hot water into the…
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Worlds of Darkness 2: magic
Let’s cast spells! In the World of Darkness, the vampires, the werewolves and the mages are the core supernatural races, sort of. In the future MMO, I hope that mages are going to be playable. Is it planned? Certainly. For release? I doubt it, but who knows. If there is indeed a mage part to…
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Worlds of Darkness 1: activities
Where are the vampires? There ought to be vampires! Recently (well, ever since 2006 when CCP and White Wolf merged), I have been thinking about the ways CCP might create an interesting MMO based on the World of Darkness (WoD) brand and universe. (For those who have yet to enter the World of Darkness, check…
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Monomythe des Ténèbres
L’histoire du monde imaginaire de Glorantha, créé par Greg Stafford, est beaucoup moins consensuelle que la nôtre. Dieu créa-t-il le monde ou l’existence de celui-ci ne trouve-t-il pas d’explication simpliste – car qui a créé Dieu, après tout ?? Dans Glorantha, des savants du continent de Jrustéla entreprirent de répondre à ces questions. C’étaient des…
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Vampire: interview with Justin Achilli
Those are excerpts of an interview with the intellectual property manager (developer) for Vampire: The Masquerade, at the time of the Vampire Revised edition. It was conducted in January of 2001 and featured at the time in an issue of Backstab, the French roleplaying game magazine. I post it online in January, 2012 after editing…