Achernar

Achernar

  • La solidarité nous sauvera tous
  • Devenez Écologiste
  • Montrouge
    • EELV Montrouge
  • Project Compass and the « box » in « sandbox »

    Mar 20, 2012

    —

    par

    Cyril Pasteau
    dans EN, Eve

    In which I react to a micro-incident in Eve Online, eager to share and marvel at a creative endeavor by fellow players. Worlds beyond the wormholes In Eve Online, you find your fun in many ways, but the core gameplay…

  • The content society 4: the future of income

    Mar 19, 2012

    —

    par

    Cyril Pasteau
    dans EN, FR, trying to make sense

    EN A world without jobs In The Lights in the Tunnel: Automation, Accelerating Technology and the Economy of the Future (2009), Martin Ford predicts that our society faces systemic mass unemployment within a few decades. He reflects about the necessity…

  • Clone monologues 18

    Mar 18, 2012

    —

    par

    Cyril Pasteau
    dans EN, Eve

    Hello, me. In the past year, I have mostly dealt with logistics, that is, moving ships and assets from one base of operations to another. The carrier has seen repeated use as the Epsilon Lyr capsuleers have traveled space in…

  • Experiences with space democracy

    Mar 8, 2012

    —

    par

    Cyril Pasteau
    dans EN, Eve, game design

    This post is part of the EVE Blog Banter, a monthly Eve Online blogging extravaganza maintained by Seismic Stan. The polls have just opened for the election of candidates to occupy the 14 seats on the 7th Council of Stellar…

  • Space captain: real-life corporation wants its name back

    Mar 7, 2012

    —

    par

    Cyril Pasteau
    dans EN, Eve, trying to make sense

    The players of the online game Eve Online manage many useful websites and services and one of the most significant is Dotlan. Dotlan provides the community with an efficient interface to exploit the game’s public API. Wollari, who runs the site, mentioned…

←Page précédente
1 … 11 12 13 14 15 … 64
Page suivante→

Avatar de Cyril Pasteau

Achernar

Bienvenue à toi, voyageur de l’éther. Nous sommes au bord du cosmos, à l’embouchure du grand fleuve. Nos mains touchent le ciel et glissent jusqu’aux abysses noires. Comme des diamants charriés par le courant, souvenirs, pensées et émotions défilent entre nos doigts.

Quels sont les thèmes principaux abordés ici ?
Poésie. Écriture. Pratique et conception des jeux. Technologie.

Welcome to you, traveler from the ether! We stand at the brink of the cosmos, at the mouth of the great river. With our hands, we can reach to the sky and into the deep abyss. Thoughts, memories and emotions slip through our fingers like diamonds in the stream.

What is this site mostly about?
Poetry. Writing. Playing and designing games. Technology.


  • EN (172)
  • FR (152)
  • gaming (127)
    • after action report (23)
    • Eve (50)
    • game design (44)
    • jeu de rôle (31)
    • The Company (9)
    • Thoan (2)
    • World of Darkness (15)
  • histoires (163)
    • cadavre exquis (1)
    • from (20)
    • ils ont aimé (14)
    • Livre de Shadrack (7)
    • poésie (45)
    • points de vue (14)
    • souvenir (39)
    • story (24)
  • J'ai combattu, nous avons vaincu (35)
    • Arcueil (1)
    • journalisme (9)
    • Montrouge (16)
    • trying to make sense (9)


Copains et copines

[FR] Mémoire secondaire (Orlanth)

[EN] Juhana Pettersson – Words, Books, Interaction Design

Achernar

Achernar

Fragments de Cyril Pasteau

Ici

  • Creative portfolio
  • Petits bouts de temps

Réseaux sociaux

  • Bluesky
  • Mastodon
  • Twitter/X (inactif)
  • Facebook

Ce site ne comporte pas de trackers. Conçu avec WordPress.