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  • The content society 1: 2012

    Fév 8, 2012

    —

    par

    Cyril Pasteau
    dans EN, FR, trying to make sense

    EN Thoughts about what I call, for lack of a better word, the « content society » keep nagging me lately. Let’s try to spell them out in order to achieve temporary peace of mind. Content in the news The news reports…

  • Playing with the Company 7: Dissipating Shadows

    Jan 26, 2012

    —

    par

    Cyril Pasteau
    dans EN, game design, jeu de rôle, The Company

    « Almost the first thing the Company discovered, when it went into this time travel business so many ages ago, was that history cannot be changed. Recorded history anyway. But if you work within the parameters of recorded history, you actually…

  • Playing with the Company 6: Kage Baker online

    Jan 25, 2012

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    par

    Cyril Pasteau
    dans EN, The Company

    This is an incomplete list of online references about Kage Baker on Internet, to be updated little by little. Begin your journey on the Kage Baker official website. Then sail to Kathleen’s blog. (Kathleen Baker continues her sister’s work.) On…

  • Demimonde: interview with Justin Achilli

    Jan 13, 2012

    —

    par

    Cyril Pasteau
    dans EN, ils ont aimé, World of Darkness

    Demimonde is an urban fantasy novel by Justin Achilli, a game designer best known for his contributions to the Vampire roleplaying games by White Wolf. I read some time ago the Clan Novel Saga, a series of intertwined stories by…

  • Playing with the Company 5: a World Made by Greed

    Jan 9, 2012

    —

    par

    Cyril Pasteau
    dans EN, game design, jeu de rôle, The Company

    “He held out his hands and added brightly, “And it cuts overhead costs by sixty percent!” Kage Baker, The Sons of Heaven Greed, not the greater good The novels of the Company describe a future where capital comes to dominate…

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Achernar

Bienvenue à toi, voyageur de l’éther. Nous sommes au bord du cosmos, à l’embouchure du grand fleuve. Nos mains touchent le ciel et glissent jusqu’aux abysses noires. Comme des diamants charriés par le courant, souvenirs, pensées et émotions défilent entre nos doigts.

Quels sont les thèmes principaux abordés ici ?
Poésie. Écriture. Pratique et conception des jeux. Technologie.

Welcome to you, traveler from the ether! We stand at the brink of the cosmos, at the mouth of the great river. With our hands, we can reach to the sky and into the deep abyss. Thoughts, memories and emotions slip through our fingers like diamonds in the stream.

What is this site mostly about?
Poetry. Writing. Playing and designing games. Technology.


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[FR] Mémoire secondaire (Orlanth)

[EN] Juhana Pettersson – Words, Books, Interaction Design

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